![]() Skirmish AI now uses Extraction and Teleport.Adjusted AI to make better use of Healing and Cloaking fields.Glassing beam always creates vision now in Blitz.Fixed card level of units affected by Holo Decoy not showing over clones.Holo Decoy can no longer be used on Pelicans or Spirits.Tweaks to Grunt Mob, Bloodfuel Grunts, and Bloodfuel Locust.Made some adjustments to Scarab creation.Friendly cloaked units now appear on the minimap.Fixed behavior of Marines sometimes failing to get new targets after throwing a grenade.Fixed an issue with the Blisterback not recovering from damage in Blitz.Fixed a conflict created by swapping d-pad functionality in Blitz.Fixed an issue in Blitz with units getting a x4 speed boost in a specific situation.Fixed an issue with units becoming unresponsive in Blitz.Fixed some Locust pathing issues in Blitz (even though they’re driven by Grunts).Fixed some cross-skull interactions between Annihilation and Pestilence.Fixed various skull functionality not working on some units or abilities.Fixed an issue with units getting stuck in bases after being made.Fixed a Cyclops and Reaver pathing bug where they would sometimes stop moving.Gold medal can now be more easily attained in ‘ Hold the Line’.Fixed issue with squads getting stuck trying to garrison if another squad beats them to it.Fixed a bug with garrisoned Snipers not getting additional stats.Fixed some bugs with Kodiaks in Campaign.Fixed an issue with getting the Palmer’s Pure Gold Achievement.Fixed issue with ‘Detect’ on some starting units not working properly.Fixed an issue that caused players to disconnect from multiplayer games at the beginning of the match.Added a driver check on PC to alert users to the presence of old drivers.Fixed a bug with joining a party and getting a network error.Fixed an issue that would cause a Campaign mission to get stuck after loading a save.Fixed some crashes that could occur when loading a saved game.Overall multiplayer performance improvements.Made performance improvements on various hardware.Fixed some performance hitches in Cooperative Campaign.Fixed some AI issues in Skirmish that could cause performance hits.Fixed a Network Error on opening Blitz Packs.Fixed a variety of PC crashes that were hardware-dependent.Several "desync" fixes, one of which covered most of the tracked occurrences.Fixed an issue that caused some PC players to see a black screen on startup.Fixed an issue where players could get stuck on the loading screen.Here are the full patch notes for the update, which weighs in at 9.9GB: Tech level 2 core vehicles such as the Warthogs and Marauders, were also boosted to "allow players who out-tech a Scout rush to deal more effectively with lower-tech core vehicles." Scout rushes are still possible, but will probably now need to be combined with Jump-pack Brutes and Hellbringers to b the most effective. ![]() The dev team explained that the best counter for the Scout units at tech 1 is the UNSC grenade upgrade and the Banished mine upgrade, so the patch gave each a slight "effectiveness boost." ![]() Scout vehicles are supposed to be a useful alternative core unit for Tech level 1, but were turning out to be better for rushing than the Anti-building “Rush” units (Jump pack Brutes and the Hellbringers)." ![]() The balance changes were mostly to "decrease the effectiveness of the Scout rush and prepare the battlefield for upcoming buffs to the infantry counter units (Suicide Grunts, Jump Pack Brutes, Elite Rangers and Hellbringers). The PC version for Windows 10 is coming in the next few days. The patch is currently just for Xbox One only. In addition, all new features of the more recent Xbox consoles work, including the ability to take screen grabs and record and share video of gameplay.Halo Wars 2 players have had a lot of fun with Scout rushes, and developer 343 Industries and Creative Assembly have patched the game to make them not quite as effective. The opening screen appears first then the game will load.Īll other aspects and features that would normally be available on an Xbox 360 or Xbox are available on the Xbox One/Series X/S too, including the hub on the former (which can be opened through a simultaneous press of the menu and view buttons on the Xbox wireless controller). When a supported game is started on the machine, the current or last-gen console opens the emulator and, in all regards, the game works as if it was running on an Xbox 360 or 2001 Xbox. The Xbox One and Xbox Series X/S are able to play Xbox 360 and original Xbox games through emulation software that makes your console think it's a last generation machine for the purposes of playing classic games. How does Xbox backward compatibility work? But what games can you play from former console generations and how does it work? We explain all there is to know about the Xbox backward compatibility system here. ![]()
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